Toggle Menu

Dark Souls Remastered Version 1.04 [new] «SAFE – Roundup»

Dark Souls: Remastered , the distinction between "Version" and "Regulation" often leads to confusion. While your game might display Version 1.03 Regulation 1.04

Understanding Dark Souls Remastered Version 1.04: Changes, Fixes, and Lasting Impact

Because both versions share the same version number, many players have mistaken the Remaster’s 1.04 patch for the original game’s comprehensive balance overhaul. The original 1.04 update—released in late 2011 for the PlayStation 3 and Xbox 360—was a monumental patch that fundamentally reshaped how the game was played. dark souls remastered version 1.04

In every other version, after you kill an invader, a 15-minute cooldown prevents another invasion. In 1.04, that timer was broken. You could be invaded again instantly . Streamers hosted “gauntlet runs” where they tried to survive 30 consecutive invaders in the Undead Parish without resting. It was chaos. It was unfair. It was the most fun anyone has had in Dark Souls since 2011.

While version 1.04 didn’t rebalance the game, the Remastered release did include its own set of general improvements that set it apart from the original Prepare to Die Edition . Dark Souls: Remastered , the distinction between "Version"

This guide covers the mechanics, progression, and secrets you need to survive.

: Fixed an issue where player-written messages were not appearing for others in the asynchronous online system. Platform-Specific Enhancements In every other version, after you kill an

: Resolved a rare bug where triggering specific boss cutscenes (such as the Bed of Chaos or Seath the Scaleless) caused the game client to crash to the desktop or dashboard.

Streamlined the queue system for the Blade of the Darkmoon and Forest Hunter auto-summon covenants.

The update patched several menu-swapping techniques that allowed players to consume a single Great Hero Soul infinitely.